package sprites;

import engine.TowerDefense;

/**
 * A garden-variety green bullet.
 * 
 * @author Alex Lee (hl69)
 */
public class GreenBullet extends Projectile
{

	public GreenBullet(TowerDefense owner, double x, double y)
	{
		super(owner, owner.getImage("resources/bullet-green.png"), x, y, 30);
		
		setHorizontalSpeed(0.15);
	}

}
